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This page is up to date for Redot 4.3
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User interface (UI)¶
In this section of the tutorial we explain the basics of creating a graphical user interface (GUI) in Redot.
UI building blocks¶
Like everything else in Redot the user interface is built using nodes, specifically Control nodes. There are many different types of controls which are useful for creating specific types of GUIs. For simplicity we can separate them into two groups: content and layout.
Typical content controls include:
Buttons
Labels
LineEdits and TextEdits
Typical layout controls include:
BoxContainers
MarginContainers
ScrollContainers
TabContainers
Popups
The following pages explain the basics of using such controls.
GUI skinning and themes¶
Redot features an in-depth skinning/theming system for control nodes. The pages in this section explain the benefits of that system and how to set it up in your projects.
Control node tutorials¶
The following articles cover specific details of using particular control nodes.